Job Family Overview
Graphics Software engineers at Intel develop software for our largest GPU and CPU architecture.
An Insight into What You'll Do
Our Graphics Software professionals come from a variety of specialties and work on many different projec
- Graphics Software Engineers for performance, drivers, graphics, and APIs.
- Graphics Compiler Engineers for compute, media, 3D, and performance.
- Media Engineers for CODEC’s, image processing, and content protection.
- Software Engineers for agile, performance, and Linux, MacOS, and Windows operating systems.
An Insight into What You'll Bring
Qualified Graphics Software professional candidates should have a bachelor’s degree or advanced degrees in Computer Engineering, Computer Science, Electrical Engineering, Math, or Physics. You should also have knowledge of graphics concepts: 3D media, imaging, and display; graphics API’s including OpenGL, DirectX, Metal, and OpenCL; C or C++ scripting and debugging for user and kernel-mode software; machine, deep learning, or computer vision algorithms; and media and display standards such as HEVC, VP9, AVC, HDR, DisplayPort, and HDMI. You should also have simulation or project modeling skills for performance and power as well as hardware and software interfacing skills.