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Job ID: JR0188722
Job Category: Intern/Student
Primary Location: Folsom, CA US
Other Locations: US, California, Santa Clara;Virtual US
Job Type: Intern

Software Undergraduate Intern

Job Description

The Graphics Architecture team develops best in class graphics technology that is a critical part of our major product lines. We are looking for Intern engineers to work with our Graphics Performance Architecture team, who develops performance simulation models and infrastructure to evaluate state-of-the-art real-time rendering techniques and identify performance bottlenecks using micro-benchmarks and workloads.

Responsibilities will include, but are not limited to:

  • Enablement of 3D and Compute workloads on architecture simulators.
  • Accurate measurement and post processing of key performance statistics across multiple environments.
  • Development of automated triage scripts to assist in performance bottleneck analysis.
  • Development of performance simulation model infrastructure.
  • Creation of detailed indicator charts showing current health and long term trends of our Graphics models.

Interns must be willing to do at least a 6+ month internship.


Minimum skills and experience:

Enrolled and working towards a Bachelor's Degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field.

You must have 3+ months of educational or work experience in the following:

  • Programming skills, specifically scripting languages (Python)
  • Skills with data analysis, debugging and problem solving

Preferred skills and experience:

An ideal candidate will have knowledge and/or experience in some of the following:

  • Experience with common tools for database and processing
  • Experience with graphics design, validation, and performance analysis

This position is not eligible for employment-based visa/immigration sponsorship. Intel sponsors individuals for employment-based visas for positions
where we experience a shortage of US Workers. These skills shortage roles are typically STEM contributing positions requiring a Master's or PhD degree, or a Bachelor's Degree with three years related job experience. This position does not qualify for Intel Sponsorship because it is either (1) a nonSTEM contributing position, or (2) a STEM position that only requires a Bachelor's Degree and less than three years' experience.

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level—not just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

Other Locations

US, California, Santa Clara;Virtual US

Intel Corporation will require all new U.S. employees to be fully-vaccinated for Covid-19 as a condition of hire unless they have an approved accommodation in place under applicable law. Newly-hired employees will be required to provide proof of vaccination prior to their start date.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Annual Salary Range for jobs which could be performed in US, Colorado:
$52,000.00-$147,000.00 (Hourly Role)

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, and benefit programs. Find more information about our Amazing Benefits here
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