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Job ID: JR0170235
Job Category: Intern/Student
Primary Location: Moscow, RU
Other Locations:
Job Type: Intern

Undergrad Technical Intern

Job Description
The engineer will be responsible for developing optimizations and improving code quality for existing and upcoming Intel Graphics Architecture.


You should be a fulltime Bachelor, Master, or PhD student.

Knowledge needed to perform this job: High-level understanding of compilers (llvm), CPU and GPU architecture are a bonus.

Skills needed to perform this job: C++

Required level of education in specific areas of study: graduate or under-graduate in IT/math field.

Minimum number of years of relevant experience: 0

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level—not just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

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