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Job ID: JR0169736
Job Category: Engineering
Primary Location: Folsom, CA US
Other Locations:
Job Type: College Grad

Graphics Hardware Engineer

Job Description

If you are passionate about computer graphics and working with leading graphics engineers on Intel's latest GPU/CPU architecture, then our Graphics and Throughput Computing Hardware Engineering (GTCHE) team has an opportunity for you. In GTCHE we are passionate about delivering best-in-class visual experiences that enable users to immerse themselves in a new visual future. The Post-Si Design-for-Debug tools team is within GTCHE organization and is seeking an experienced candidate for the development and validation of next generation integrated and discrete graphics debug tools.

In this role, you will be responsible for:

  • Owning one or more debug enabling solution/tools for successful delivery towards PRQ and sustenance post-PRQ
  • Driving end to end debug enabling strategy for both integrated and discrete graphics products
  • Working in collaboration with SoC and graphics software engineering teams in left-shifting the tools enabling in emulation/simulation environments for having the tools ready on day one of the power-ons
  • Consulting with DFX architecture teams w.r.t new and delta DFD feature impact on debug tools and working with them to define solutions
  • Driving detailed technical readiness for all debug enabling solutions for the graphics products, identifying gaps/risks and work with stakeholders to resolve them
  • Drives continuous improvement across development, validation and customer support for all debug solutions of the graphics products.


Educational experience listed below would be obtained through relevant schoolwork, internships, jobs and/or research experience.


Minimum skills and experience that will get you noticed:

Must have a *Bachelor’s  degree in Electrical/Electronics /Computer Engineering or related field with 1+ years of educational or industry experience.   Or a Master’s degree in  the same fields with 3+ months of educational or industry experience.   

Must have the required degree or expect the required degree by August of 2021


Your education or work experience should be in the following:

  • Computer architecture
  • Programing skills: Python, C#, or C/C++ skills

*This position is not eligible for Intel immigration sponsorship.

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level—not just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

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