As a part of Linux Core team, you will be responsible for development and validation of various Linux graphics stack components, running on simulation environments for future platforms pre-silicon and on actual hardware post-silicon.
Your responsibilities will include, but will not be limited to:
- Gaining in-depth knowledge of Intel graphics features
- Using a structured approach in designing, developing and testing graphics system-level software
- Providing feedback to internal and external teams about new graphics features
- Ensuring our hardware and software will function and perform as expected
- Contributing to Open Source projects
- Root-causing and resolving issues
You will be able to demonstrate the ability to effectively work with cross geo teams of software validation and development engineers, graphics hardware architects, product validation, marketing, legal and support teams to productize and innovate cutting edge graphics features. You will have opportunity to make impact on future hardware design and software improvements to deliver best in class products.
What We Offer:
We offer competitive benefits and pay, opportunities for professional development and the flexibility you need to achieve balance. Intel fosters a collaborative environment allowing the brightest minds in the world to come together to achieve exceptional results.
Besides regular duties you can:
- Take advantage of various career development activities.
- Participate in various innovation-focused activities (innovation lab, collaboration events, and patent submissions writing).
- Have a chance to participate in Intel Great Place to Work program which gathers people who love running, cycling, squash, tennis, cross fit, photography, and many more.
- Relax during energetic team events (skiing, scuba diving, kayaking, etc.)
- Chill out with unlimited amount of coffee, tea, and soft drinks.
Base salary is accompanied with such additional benefits as bonuses, private medical plan, life insurance, lunch coupons, and more.
-The candidate must be pursuing a Bachelor's degree in Computer Science, Computer Engineering or related field.
-Technical understanding of operating systems internals
-Familiarity with C/C++ languages and experience in software development using any of these languages
-Ability to quickly learn new technologies
-Good verbal and written communication skills in English
-Experience with kernel and drivers
-Knowledge and hands on experience of Linux software development
-Knowledge of software revision control tools
-Knowledge of various debugging, logging and tracing tools
-Prior contributions to Linux kernel graphics driver or any other part of Linux kernel or any other open source project
-Familiarity with scripting languages such as Python is a plus
Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level—not just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.