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Job ID: JR0092148
Job Category: Intern/Student
Primary Location: Gdansk, PL
Other Locations:
Job Type:

Summer Internship - Visual and Parallel Computing

Job Description

You will be working in one of the teams within Visual Technologies Team Group (VTT) which is chartered to develop 3D and Compute drivers for the Intel GPU as well as other solutions in the field of 3D graphics, GPGPU and machine learning technologies.

Based on your skills and business priorities you may be assigned to one of the teams working on the following topics:

  • DirectX, OpenGL, Vulkan or OpenCL API driver and/or supporting tools development
  • Graphics compiler and/or supporting tools development
  • 3D and GPGPU performance analysis and optimizations of Intel GPU hardware and software components
  • Research, development and optimization of machine learning solutions utilizing Intel GPU hardware and software
  • Research and development of new hardware and software features and methodologies in the field of 3D graphics and GPGPU technology
  • Analysis and development of optimal validation models, solutions and tools given constrained resources environment

To learn more about some of the products we deliver, visit the sites below:

https://twitter.com/IntelGraphics

https://www.intel.com/content/www/us/en/architecture-and-technology/visual-technology/graphics-overview.html

https://github.com/intel/cldnn

https://github.com/intel/compute-runtime

https://github.com/intel/intel-graphics-compiler



Qualifications

You should be pursuing university studies in computer science or a related field. No prior professional experience is required though it may be an advantage.

Additional qualifications include:

  • Algorithmic background as well as strong analytical and problem solving skills
  • Practical knowledge of C/C++ and/or Python programming languages
  • Dedication, proactive attitude, passion and focus on results
  • Very good communication skills
  • Knowledge of English language at intermediate level
  • Personal interests and/or hobby in 3D graphics, GPGPU or artificial intelligence would be an added advantage
  • Knowledge of basic concepts of 3D rendering pipeline and 3D/Compute APIs (e.g. DirectX, OpenGL, OpenCL, Vulkan, etc.) would be an added advantage

What we offer:

  • Attractive salary and benefits
  • Accommodation in the dormitory of Gdańsk University of Technology for the duration of the internship
  • Working with the latest technologies along with learning from experienced crew
  • Development of personal and professional skills
  • Broadening industry knowledge
  • Getting to know how it is to work in an international corporation
  • Workshops and integration meetings

Inside this Business Group

The Core and Visual Computing Group (CVCG) is responsible for the architecture, design and development of the CPU core and visual technology IPs that are central to Intel's system-on-a-chip (SoC) products and key to our datacenter, client and Internet-of-Things (IOT) platforms. CVCG strives to lead the industry through continuous innovation and world class engineering.

PLJR0092148
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