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Job ID: JR0003157
Job Category: Engineering
Primary Location: Folsom, CA US
Other Locations:
Job Type: College Grad

Graphics Hardware Engineer

Job Description
Ensures platform and its components have the best performance and power balance specifically focusing on graphics hardware components. Research and development of next generation platform designs to continually improve the performance. Conducts system analysis on proprietary and competition platforms, develops advanced hardware tuning and overclocking.


Qualifications

You must possess a Degree in Electrical and/or Computer Engineering.-Computer architecture/organization fundamentals -Logic design implementation and verification using coding in hardware description RTL and verification languages such as Verilog or System Verilog-Definition and development/implementation of test plans, verification simulation environments, validation components, and tests -Usage/execution of logic simulation, synthesis, and timing analysis tools and environments familiarity with broader ASIC development flows hardware/hardware model debug -Unix and Windows OS usage -Programming or scripting languages such as C/C++, Perl, Ruby, and Python

Inside this Business Group

The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.


Posting Statement. Intel prohibits discrimination based on race, color, religion, gender, national origin, age, disability, veteran status, marital status, pregnancy, gender expression or identity, sexual orientation or any other legally protected status.
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