Inside this Business Group
BS or MS in Computer Science/EE/CE or related field. Candidate should have 5+ years of experience should be in the following areas: - Demonstrable knowledge of modern operating systems like Windows, Linux and/or Android. - Strong software engineering competency C/C++ programming - Familiarity with performance analysis tools such as GPUVIEW is preferred - Experience with one or more modern low-level graphics APIs (OpenGL 4, DirectX 11, Vulkan). - Desire to work in a creatively flexible atmosphere with nascent algorithms and hardware prototypes Nice to Have - Fluency in SDKs and APIs for new devices (Oculus SDK / OpenVR, Kinect SDK, OpenNI, OpenCV, ROS, etc). - Proficiency with custom or commercial game engines including Unity or Unreal. Besides technical expertise, the ability to work in a highly matrixed and collaborative environment is required.
The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.